In my experience, one of the challenges of running your own project is that you either nail the style first hand or… you, um, end up exploring styles. In my case, quite a few styles.
One thing I have to say is that my backers have stayed with me through thick and thin and cannot say enough about them. They are the greatest 600 people in the world*.
They weren’t the biggest fans of the pixel style…
Much the same as with the other note on Jason, although in this case, the main role here is stick to a style long enough to make the game!