hello, my name
is Kris Fosh
i am an Art Director, Lead artist,
UI/UX designer and Sketcher based in Berlin, Germany.

Below are images from the projects and briefs I am proud to have had a part of. I hope you’ll get in touch so we can work on the next set of images to add here!
I tend to break my skills down into two groups, professional and personal both of which make up my attitude on how I work and play!
Self-motivated lead artist brings a unique combination of passion, creative talent and business experience to the digital entertainment industry. Providing direction to new and established teams of talented artists and developers and conveying consistent creativity to any brief. Committed to creating the highest standard of product, delivering projects on schedule, highly organised working consistently within time constraints and under pressure to multiple deadlines.
My goal is to create interactive digital products, environments and systems focusing on satisfying the needs and desires of the user. I focus on ease of use while taking nothing for granted and questioning tried and tired existing solutions. Web, mobile, game console, VR, social networks… ticket machines, food packaging… I’m always curious about the latest devices and interactions.
Based in Berlin, during the day I work with the talented team at Legends of Learning as Creative Director. At night, I doodle, cook, game and am used as a bouncy castle for my two sons. I’m married to an incredible woman, with whom I am doing my best to raise the most amazing two boys who brighten our days with their smiles, laughter and wonder at the world.
As a driven and ambitious person I have always set myself high goals, personal and professional – I’ve achieved a high level of education, travelled the world, successfully ran my own business and (not least) started a family with the woman of my dreams. One goal I have yet to achieve is to run my own studio – something I hope to achieve in the future.
Throughout my career, I’ve been extremely fortunate to have worked with many amazing teams and people on some incredible projects and titles. Here’s a brief description of some of my recent positions.
Legends of Learning
Branding, designing, producing and consulting for start-up company Legends of Learning, a Netflix of educational games aimed at assisting learning in American middle schools. An exciting challenge while working remotely to take the idea that teachers are superheroes of the classroom and presenting that in a mature yet fun way that is easy to use and navigate on a multitude of platforms.
Bigpoint
Taking UX guides through wireframing and interactive prototypes into the final design of UI assets and personally integrating them into the Amazon Lumberyard engine to make sure fans and gamers alike can relate to an MMO version of a global TV fantasy program with a design and theme that is instantly recognisable and yet easy to navigate and play.
Supermassive Games
In charge of menu and interface flow development working closely with the art director and game designers to create and maintain an AAA quality user experience on a very successful PS4 horror title, Until Dawn, its VR alternative and several exciting mobile titles including a companion app for the Until Dawn and others that can be found in the portfolio below. Prototyping workable UI wireframe flows, iterating menu designs until a final proof is approved, implemented into game or providing and maintaining art direction to team members.
Webinfinity
Developing user journeys on a range of digital platforms for a variety of client needs, taking projects from concept to live – online databases, training and e-commerce websites for general public and focused industry activity. Managing a large in-house and external team in the UK and international offices, multi-tasking numerous projects.
Hopefully, you like what you’ve seen or read above and want to get in touch – right now I am available for work and hope we can collaborate together on an exciting new project or two!